This page lists the games that I've worked on, or am currently working on. Games are divided by game engine/tools used, then ordered (approximately) by date. Projects with other people note who was involved and what parts I worked on personally; anything without these notes was a solo project.
Unity implementation of the Stroop test, built as part of a programming test for a job application. My first Unity project! And it shows...
The start of a roguelike space shooter about making friends and exploring the universe. This project was dropped when I started working on what would become Anvilheart; I would like to come back to it, but at this point that would most likely mean restarting it in Godot instead. I wrote some blog posts about developing this game, which you can find here!
Catgirl Software - Design, Programming, 2D Art
ENTER THE NORT
A fun game about playing catch with your friends. Built in five days for the 2022 AGD Slam Jam (theme: Oversaturated). Note: Obligate 2 player controller game. Sorry!
Catgirl Software - Design, 2D Art
Shopping mall management game about the Adelaide Arcade. Built in 48 hours for the 2022 AGD Tiny Slam Jam (theme: Arcade).
Towerpoint Core - Programming, 2D Art
Ocean cleaning game about making games (trust me). Built in 48 hours for AIEJam Dec 2022 (theme: Areas of Game Development).
Towerpoint Games - Programming, Design, A Million Other Things
Blacksmithing shop management RPG about finding your place in your community, then setting your soul on fire to keep it. The first title from Towerpoint Games. I write blog posts about developing this sometimes, which you can find here!
Towerpoint Core Plus Friends - Programming, UI Art
A game about fighting fires with the power of your fuckoff stompy robot. Built over nine days for Slam Jam 3 in Nov 2023 (theme: Switch).
CatSoft and Friends - Programming, Design
Use your mind reading powers to hunt down and neutralise dangerous criminals, if you can sort through everyone's opinions on Taylor Swift first. Built over nine days for Godot Wild Jam #65 (theme: Overload).